Tuesday, November 10, 2015

Indie Games

The film today was intriguing and it showed people who don't really care about games realize that it is a medium of art and still reaches people just like movies, shows, books, etc. I personally love to game video games and I can see where Leeper said it can consume your social life.. but that doesn't always happen and you can't take that stereotype and place it on everyone who plays games. Anyway, the movie was a good way to show just how much work goes into games. It takes from 3-5 for most games. That is as they stated, with a thousand artists and employees working their tails off. It made me pissed that the fans were bitching about Fez taking forever to come out when it's literally two guys working on this major project by themselves. Then when the game comes out, they act like they didn't bash the creators.
I really empathized with the creators when their game was to be released after all their work and Microsoft didn't release it and all of a sudden hell broke loose and when Fez couldn't get completed in time and because of the partner not coming through. I personally tried Super Meat Boy before and it was cool to see the progress of it. Fez looks phenomenal and I really want to play it. When they showed other games such as Ico, Journey, etc. I was super excited that those games were recognized. They have amazing gameplay and stories and the games are just beautiful. I did also agree with the creator of Fez whose name escapes me at the moment.. that games like Halo and Call of Duty and others like those tend to lean toward money and not the enjoyment fully. Sorry for the shots fired but that's my view on those games. 

Overall, this film was a great way to bring Indie games and video games in general into the spotlight. It shows the hardships that game makers can face just like film makers can and anyone else in the entertainment industry. 

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